// idlcomp/languages/c++/main.cc -- C++ IDL binding
//
+// A lot of the complexity in here would just go away if C++ could handle
+// out-of-order declarations.
+//
// This software is copyright (c) 2006 Scott Wood <scott@buserror.net>.
//
// This software is provided 'as-is', without any express or implied warranty.
cpp_output_name(file, t);
- if (array)
+ if (array) {
+ Struct *str = dynamic_cast<Struct *>(t);
+ if (str)
+ file << " *";
+
file << ", ::System::RunTime::ORBMM>";
+ }
file << ' ';
}
!d->def.flags.field.Immutable);
Struct *dtype = dynamic_cast<Struct *>(*d->type);
- if (dtype && !dtype->is_inline())
+ if (dtype && !dtype->is_inline() && !d->is_array())
file << '*';
} else {
cpp_output_type(file, d->def.basictype,
{
switch (pass) {
case trav_nsdecl:
+ // If indent level is not zero, this is a nested struct or interface.
+ if (indent.indent_level == 0)
+ output_pass(sym, trav_forward);
+
if (sym->is_virtual()) {
output_nsdecl_begin(sym);
output_nsdecl_children(sym);
output_struct_ctor(sym, true);
}
- output_marshall_pass(sym, trav_full);
-
upscope();
file << indent << "};\n";
-
+
ns_out(sym);
+
+ all_ns_in(sym, true, "MARSHALL_");
+ output_marshall_pass(sym, trav_full);
+ all_ns_out(sym, true);
output_aliases_and_types(sym);
}
}
-
void CPPFile::output(Enum *sym, int pass, void *arg2)
{
switch (pass) {