namespace IO {
namespace Console {
- void Console::write(char *data, size_t len)
+ void Console::write(const char *data, size_t len)
{
u64 len64 = len;
write(Array<octet>((octet *)data, len), &len64);
// happens. If you really need that, you'll need to call snprintf
// and primary_console->write yourself.
-void vga_write(uint8_t *buf, u64 len);
-
size_t printf(const char *str, ...)
{
Lock::AutoSpinLockRecIRQ autolock(printf_lock);